package com.game.module.${moduleName?lower_case}.structs;

import com.game.module.player.component.PlayerBean;
import common.persistence.annotation.DataConverter;
import common.persistence.annotation.TableName;
import com.game.module.${moduleName?lower_case}.*;

/**
* ${moduleName}Manager
* @date ${.now?string("yyyy-MM-dd HH:mm:ss")}
*/
public class ${moduleName}Manager {

	private static final ${moduleName}Manager INSTANCE = new WishManager();
	
	private ${moduleName}Manager() {

    }
    
    public static ${moduleName}Manager getInstance() {
        return INSTANCE;
    }
    
    public Map<Integer, ${moduleName}Config> getAllConfig() {
        return ConfigManager.getInstance().getAllConfigs(${moduleName}Config.class);
    }
    
    @Nullable
    public ${moduleName}Config getConfig(int configId) {
        return ConfigManager.getInstance().getConfig(${moduleName}Config.class, configId);
    }
    
	////////////////////以下是配置获取//////////////////////	
	
	
}
